State of AI 2026 Report Is Live!

Blog

AI Insights · Timothy · July 2022

Top 5 Educational Games Apps in Poland Q2 2022

Discover the performance trends of the top 5 educational games apps in Poland during Q2 2022. Data from Sensor Tower reveals key insights into downloads, revenue, and active users.

Top 5 Educational Games Apps in Poland Q2 2022

The second quarter of 2022 presented interesting performance trends for the top 5 educational games apps in Poland. Here’s a closer look at their weekly downloads, revenue, and active users.

Buddy.ai: Early Learning Games from MyBuddy.ai saw a steady decrease in weekly revenue, starting at around $7K at the end of March and dropping to approximately $2.6K by the end of June. Weekly downloads also followed a downward trajectory from 9.3K to about 2.9K over the same period. The app's weekly active users began at 22.8K and ended the quarter at roughly 11.9K.

Lingokids - Play and Learn by Monkimun Inc experienced fluctuations in weekly revenue, peaking at $3.3K in mid-April and closing the quarter at around $2.7K. Weekly downloads saw a spike at the beginning of April with 2.4K, but dropped to about 1.4K by the end of June. Active users started at 8.4K, peaked at 8.9K in early April, and ended the quarter at approximately 6.7K.

Albert Junior from eEducation Albert AB had a low but steady weekly revenue, ranging from $593 to $788 in early April, and closing at $554 by the end of June. Downloads were minimal, with a peak of 786 in mid-April but dropping to as low as 2 in early June before slightly recovering to 388 by the end of the quarter.

Squla - Fun learning by Futurewhiz B.V showed a consistent weekly revenue pattern, starting at $628 and slightly decreasing to $503 by the end of June. Weekly downloads experienced a significant drop from 3.6K in early April to about 393 by the end of the quarter. Active users started at 5.4K, peaked at 7.1K in early April, and ended at around 2.6K.

LogicLike: Kids Learning Games from Massiana saw a steady increase in weekly revenue, starting at $107 at the end of March and reaching $567 by the end of June. Weekly downloads remained relatively stable, ranging from 997 to 1.6K. Active users grew consistently, starting at 761 and reaching over 2K by the end of the quarter.

Overall, these trends provide valuable insights into the performance of educational games apps in Poland during Q2 2022. For more detailed insights, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2022